In Development

Portrait physics action

Recoil Duel

Every shot moves you.

A compact physics-action arcade game where firing a toy blaster is also your only way to move.

Genre
Arcade · Physics action
Platform
Mobile · iOS-first development
Studio
Dexter Interactive
Recoil Duel official app iconOfficial key art

Overview

Designed around a clear core.

Each tap fires a dart and throws your character in the opposite direction. Momentum, spin, gravity, and timing become the controls.

Recoil Duel is currently being built around compact arenas, readable physics, and runs that reward learning the motion instead of memorizing buttons.

Confirmed features

  • 01One-tap recoil movement with calibrated spin, gravity, and momentum
  • 02Eight distinct weapon identities in active qualification
  • 03Toy-blaster dart projectiles with readable trails
  • 04Solo development arena for qualifying movement and weapons

Planned next

  • P1Bot duels and a first-to-three ladder
  • P2Expanded rooms and hazard variants
  • P3Fast-retry campaign progression built around the qualified movement core

Media

From the build room.

Only authentic, project-owned media is shown. Verified gameplay captures will be added after qualification against the current build.

Development status

In Development

In Development

An iPhone build is in active pre-release development. Android is planned after the first version stabilizes.

No percentage bars. No made-up dates. Just confirmed progress.

Development updates

Follow what we’re building.

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