Gameplay capture in progress
Only verified runtime media will be published here. Current screen concepts are intentionally excluded.
Portrait physics action

Every shot moves you.
A compact physics-action arcade game where firing a toy blaster is also your only way to move.
Overview
Each tap fires a dart and throws your character in the opposite direction. Momentum, spin, gravity, and timing become the controls.
Recoil Duel is currently being built around compact arenas, readable physics, and runs that reward learning the motion instead of memorizing buttons.
Confirmed features
Planned next
Media
Only authentic, project-owned media is shown. Verified gameplay captures will be added after qualification against the current build.
Only verified runtime media will be published here. Current screen concepts are intentionally excluded.
Development status
An iPhone build is in active pre-release development. Android is planned after the first version stabilizes.
No percentage bars. No made-up dates. Just confirmed progress.Development updates
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