Independent studio · Games & software

Built to play. Made to work.

We build replayable games and useful software, each with its own purpose and the same attention to detail.

03 games in the family01 independent studio
Recoil DuelReleased
UNCONSUMEDIn Development
CoastcoilComing Soon

Our software

Built for real work.

Not every project is a game. Our software brings the same attention to clarity and thoughtful interactions to the things people need to get done.

Real-estate software

Scenault

Agent-first real-estate software, being developed around guided creation and permissioned workflows.

Visit the official product site for current features and availability.

Explore Scenault (opens in a new tab)

Studio philosophy

Different purposes. The same care.

01

Fast to understand

A clear first step, whether you are starting a game or getting work done.

02

Polished by design

Every interaction should feel considered, from game controls to an app workflow.

03

Worth coming back to

Replay value in our games. Lasting usefulness in our software.

Dexter, a black long-haired dog with one upright ear and one floppy ear, sitting against a warm studio backdrop
Dexter—the dog behind the studio name and geometric one-up, one-floppy-ear mark.

The name behind the studio

Meet the original creative director.

“Curious. Loyal. Always ready for another lap.”

Dexter Interactive is named after Dexter, whose curiosity, loyalty, and unmistakable personality inspired the identity of the studio. That same energy guides every project we create: welcoming, playful, determined, and difficult to walk away from.

Read our story

Development updates

Follow what we’re building.

Get occasional updates about new builds, testing opportunities, trailers, and release dates after confirming your email.