In Development

Survival action meets fortress defense

UNCONSUMED

Humanity was consumed. Its last chance wasn't.

Build your Scrap Core and fortify the last Forge in a survival game being built toward a fifty-wave final siege.

UNCONSUMED is in private development. iPhone and iPad are planned first, followed by macOS and Steam, then Android. No public release date has been announced.

Genre
Survival action · Base defense
Planned platforms
iPhone · iPad · macOS · Steam · Android
Studio
Dexter Interactive
UNCONSUMED promotional banner with the approved Scrap Core artwork

Overview

Build a fighter. Defend the last Forge.

The Hunger took the world. A handful of machines still defend its last Forge. As a Scrap Core, build your own fighting style and turn the Foundry into a fortress.

The full game is being built around fifty waves, personal Components for your loadout, shared Salvage for defenses, and a final siege. Current test builds may differ from that target.

Game direction

  • 01Top-down combat around the last Forge
  • 02Five equipped Weapons in the full-game design
  • 03Auto-fire and manual aim for priority targets
  • 04Personal Shop purchases and upgrades using Components
  • 05Barriers, Turrets, and repairs using shared Salvage
  • 06A shared Forge and a fortress to defend
  • 07Pressure, recovery, and rebuilding between cleared waves

Planned next

  • P1Fifty-wave runs with boss milestones and a final siege
  • P2Full-game online co-op with up to three friends
  • P3iPhone and iPad first, then macOS and Steam, with Android planned later
  • P4Public gameplay media and release details when ready

Media

Gameplay media is coming.

The official app icon is available now. Current gameplay screenshots and a trailer are in preparation.

Follow development

Stay close to UNCONSUMED.

Release news will appear here when it is announced. Explore the current development plan above.